![]() ![]() ![]() All the major sleuthing mechanics are back, such as that tunnel vision where clues seem to sparkle and the observation mini-game where players will need to look a person up and down to pick out identifying features like wedding rings and patched clothing. When I ended my review of Sherlock Holmes: Crimes and Punishments craving more of the same, Sherlock Holmes: The Devil’s Daughter made me realize I should be careful what I wish for (but like, in the absolute kindest possible way).įor those who have played Sherlock Holmes: Crimes and Punishments, Sherlock Holmes: The Devil’s Daughter will look familiar in plenty of places. And while I want to give Sherlock Holmes: The Devil’s Daughter its own fair shake, it’s clearly modeled after its predecessor in some pretty logical ways in addition to some other directions that really made me scratch my head. With an opening like that, I know I’m setting myself up for a more critical sounding review, but I don’t mean it that way - truly! I’m of the opinion that we can never have too many Sherlock Holmes games and I welcome them all, but some are just… you know, better than others. So when Sherlock Holmes: The Devil’s Daughter was remastered for the Switch, well… who wouldn’t want to get their hands on it? After all, this new iteration was supposedly picking up where the 2014 title left off, so playing it should feel like a new and improved yet comfortable and familiar glove, right? Sherlock Holmes: The Devil’s Daughter Review: The game is afoot!Īfter recently devouring Sherlock Holmes: Crimes and Punishments, I was eager to play pretty much every single Sherlock Holmes game available - especially if the Frogwares name was slapped on it. ![]()
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